I have to admit that at first I was a bit nervous about the architecture project but once I had decided on the building I was going to recreate in 3DS Max I couldn't wait to get started. And I ended up really enjoying the project. This has to be my favourite project so far as I realised how good I was getting at being able to use 3DS Max for modeling effectively in 3D.
Monday, 3 December 2012
Sunday, 2 December 2012
My Progress of Drawing Cars!
I've been pretty nervous about posting some of my visual design work on this blog but it had to be done at some point, so I decided to show you two drawings which clearly show how I improved and progressed with my drawing of cars...
The top drawing is my first attempt at trying to draw a car...ever!!! and is unfortunately a bit of a fail. But this was most probably the best drawing for me in terms of learning and understanding how to draw cars and allowed me to draw the bottom drawing which shows a big improvement. Its reasons like that which makes me love to show off my mistakes in my sketch book.
I know the bottom drawing still isn't that amazing but it was the best drawing of a car I had drawn to date at the time. And when you compare it to my previous attempt you can see that my ability at using the crating technique had greatly improved allowing my car to look more in perspective.
Yet another Youtube video....
I
know this is another post where I share a video but I think it is really interesting to watch and its still relevant even though it is two years old. This video was actually one of the
influences which made me start thinking about becoming a game artist. I hope
you enjoy watching this as much as I did when I first saw it….
This video, about the making of Halo Reach, covers the thought processes and creativity behind environment, architecture and character design.
Next-Gen Xbox!?
So as I've been going through the history of consoles I thought it would be interesting to share this video with you....
Only part of the video is relevant to the topic of video consoles sorry...
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